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2012-07-11 10:37:38 +00:00
build_files Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
doc As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch. 2012-07-09 04:57:21 +00:00
extern fix for carve memory leak, update carve to hg bf36d92ff093 2012-07-04 16:07:01 +00:00
intern patch [#30274] XIM improvement (non-latin support + connection recovery) 2012-07-11 08:31:54 +00:00
release Operator to move mask layers up and down in the list 2012-07-11 10:37:38 +00:00
source Operator to move mask layers up and down in the list 2012-07-11 10:37:38 +00:00
CMakeLists.txt Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile More spell checking. 2012-07-04 15:04:38 +00:00
SConstruct Fix ultra stupid mistake on Scons. 2012-07-06 13:36:54 +00:00