forked from bartvdbraak/blender
6239d18d50
After talking with Ton and Campbell we agreed that it wouldn't hurt to have blenderplayer again (specially now since BGE is almost 100% working in 2.5). However in order to make it link, I needed to bring back stubs, a lot of so-called bad calls. I'm not sure how we should proceed from here, but it looks like people could start to take a look at source/blenderplayer/bad_level_calls_stubs/stubs.c and fix their own modules/functions ** NOTE: I removed the sound calls from BlenderPlayer. In order to fix it look at //XXX ADD SOUND in GPG_Application.cpp and GPC_Engine *** tested in CMake+MSVC. - Scons is not building !!! (why does the building systems have to be so different?) And someone may like to fix make. (take a look at /trunk/source/blender/blenkernel/bad_level_call_stubs/Makefile ) **** it may work better inside /source/gameengine/GamePlayer
15 lines
358 B
Python
15 lines
358 B
Python
#!/usr/bin/python
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Import ('env')
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sources = 'stubs.c'
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incs = '. ..'
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incs += '../../source/blender/makesdna'
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incs += '../../source/blender/makesrna'
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defs = ''
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if env['WITH_BF_INTERNATIONAL']:
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defs += 'WITH_FREETYPE2'
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env.BlenderLib ('blenkernel_blc', sources = Split(sources), includes=Split(incs), defines=Split(defs), libtype='player',priority=225 )
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