forked from bartvdbraak/blender
b93da9b01e
This commit integrates support of OpenColorIO library into build systems. It also contains C-API for OpenColorIO library which could be used by Blender. CMake has got find rules familiar to OpenImageIO's one which makes it easier for build system to find needed libraries and includes. Scons only could use explicitly defined paths to libraries and includes. C-API would be compiled and Blender would be linked against C-API and OpenColorIO but it wouldn't affect on Blender behavior at all. OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and setting WITH_BF_OCIO in Scons.
217 lines
6.7 KiB
Python
217 lines
6.7 KiB
Python
LCGDIR = '#../lib/win64'
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LIBDIR = '${LCGDIR}'
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WITH_BF_FFMPEG = True
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BF_FFMPEG = LIBDIR +'/ffmpeg'
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BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}/include/msvc '
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BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB = 'avformat-53.lib avcodec-53.lib avdevice-53.lib avutil-51.lib swscale-2.lib'
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BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-53.dll ${BF_FFMPEG_LIBPATH}/avcodec-53.dll ${BF_FFMPEG_LIBPATH}/avdevice-53.dll ${BF_FFMPEG_LIBPATH}/avutil-51.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll'
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BF_PYTHON = LIBDIR + '/python'
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BF_PYTHON_VERSION = '3.2'
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BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
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BF_PYTHON_BINARY = 'python'
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BF_PYTHON_LIB = 'python32'
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BF_PYTHON_DLL = '${BF_PYTHON_LIB}'
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BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
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WITH_BF_OPENAL = True
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BF_OPENAL = LIBDIR + '/openal'
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BF_OPENAL_INC = '${BF_OPENAL}/include '
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BF_OPENAL_LIB = 'wrap_oal'
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BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
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WITH_BF_SNDFILE = True
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BF_SNDFILE = LIBDIR + '/sndfile'
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BF_SNDFILE_INC = '${BF_SNDFILE}/include'
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BF_SNDFILE_LIB = 'libsndfile-1'
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BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib'
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WITH_BF_ICONV = True
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BF_ICONV = LIBDIR + '/iconv'
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BF_ICONV_INC = '${BF_ICONV}/include'
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BF_ICONV_LIB = 'iconv'
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BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
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WITH_BF_SDL = True
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BF_SDL = LIBDIR + '/sdl'
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BF_SDL_INC = '${BF_SDL}/include'
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BF_SDL_LIB = 'SDL.lib'
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BF_SDL_LIBPATH = '${BF_SDL}/lib'
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WITH_BF_JACK = False
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BF_PTHREADS = LIBDIR + '/pthreads'
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BF_PTHREADS_INC = '${BF_PTHREADS}/include'
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BF_PTHREADS_LIB = 'pthreadVC2'
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BF_PTHREADS_LIBPATH = '${BF_PTHREADS}/lib'
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = False
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BF_OPENEXR = LIBDIR + '/openexr'
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BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/IlmImf ${BF_OPENEXR}/include/Iex ${BF_OPENEXR}/include/Imath '
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BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread '
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BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
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BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
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WITH_BF_DDS = True
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WITH_BF_JPEG = True
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BF_JPEG = LIBDIR + '/jpeg'
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BF_JPEG_INC = '${BF_JPEG}/include'
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BF_JPEG_LIB = 'libjpeg'
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BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
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WITH_BF_PNG = True
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BF_PNG = LIBDIR + '/png'
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BF_PNG_INC = '${BF_PNG}/include'
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BF_PNG_LIB = 'libpng'
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BF_PNG_LIBPATH = '${BF_PNG}/lib'
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WITH_BF_TIFF = True
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BF_TIFF = LIBDIR + '/tiff'
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BF_TIFF_INC = '${BF_TIFF}/include'
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BF_TIFF_LIB = 'libtiff'
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BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
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WITH_BF_ZLIB = True
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BF_ZLIB = LIBDIR + '/zlib'
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BF_ZLIB_INC = '${BF_ZLIB}/include'
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BF_ZLIB_LIB = 'libz'
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BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib'
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WITH_BF_INTERNATIONAL = True
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BF_GETTEXT = LIBDIR + '/gettext'
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BF_GETTEXT_INC = '${BF_GETTEXT}/include'
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BF_GETTEXT_LIB = 'gnu_gettext'
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BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
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WITH_BF_GAMEENGINE = True
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WITH_BF_PLAYER = True
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WITH_BF_OCEANSIM = True
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WITH_BF_BULLET = True
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BF_BULLET = '#extern/bullet2/src'
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BF_BULLET_INC = '${BF_BULLET}'
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BF_BULLET_LIB = 'extern_bullet'
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WITH_BF_ELTOPO = False
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BF_LAPACK = LIBDIR + '/lapack'
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BF_LAPACK_LIB = 'libf2c clapack_nowrap BLAS_nowrap'
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BF_LAPACK_LIBPATH = '${BF_LAPACK}/lib'
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BF_WINTAB = LIBDIR + '/wintab'
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BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
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WITH_BF_BINRELOC = False
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BF_WITH_FREETYPE = True
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BF_FREETYPE = LIBDIR + '/freetype'
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BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
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BF_FREETYPE_LIB = 'freetype2ST'
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BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
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WITH_BF_QUICKTIME = False
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BF_QUICKTIME = LIBDIR + '/QTDevWin'
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BF_QUICKTIME_INC = '${BF_QUICKTIME}/CIncludes'
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BF_QUICKTIME_LIB = 'qtmlClient'
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BF_QUICKTIME_LIBPATH = '${BF_QUICKTIME}/Libraries'
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WITH_BF_OPENJPEG = True
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BF_OPENJPEG = '#extern/libopenjpeg'
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BF_OPENJPEG_LIB = ''
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BF_OPENJPEG_INC = '${BF_OPENJPEG}'
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BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
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WITH_BF_FFTW3 = True
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BF_FFTW3 = LIBDIR + '/fftw3'
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BF_FFTW3_INC = '${BF_FFTW3}/include'
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BF_FFTW3_LIB = 'libfftw'
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BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
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WITH_BF_REDCODE = False
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BF_REDCODE_INC = '#extern'
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WITH_BF_COLLADA = True
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BF_COLLADA = '#source/blender/collada'
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BF_COLLADA_INC = '${BF_COLLADA}'
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BF_COLLADA_LIB = 'bf_collada'
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BF_OPENCOLLADA = LIBDIR + '/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF'
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BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
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WITH_BF_3DMOUSE = True
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WITH_BF_OPENMP = True
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#Cycles
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WITH_BF_CYCLES = True
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WITH_BF_OIIO = True
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BF_OIIO = '${LIBDIR}/openimageio'
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BF_OIIO_INC = '${BF_OIIO}/include'
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BF_OIIO_LIB = 'OpenImageIO'
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BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
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BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
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WITH_BF_OCIO = True
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BF_OCIO = '${LIBDIR}/opencolorio'
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BF_OCIO_INC = '${BF_OCIO}/include'
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BF_OCIO_LIB = 'OpenColorIO'
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BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
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BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
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WITH_BF_BOOST = True
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BF_BOOST = '${LIBDIR}/boost'
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BF_BOOST_INC = '${BF_BOOST}/include'
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BF_BOOST_LIB = 'libboost_date_time-vc90-mt-s-1_49 libboost_filesystem-vc90-mt-s-1_49 libboost_regex-vc90-mt-s-1_49 libboost_system-vc90-mt-s-1_49 libboost_thread-vc90-mt-s-1_49'
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BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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#CUDA
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WITH_BF_CYCLES_CUDA_BINARIES = False
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#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
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BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
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#Ray trace optimization
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WITH_BF_RAYOPTIMIZATION = True
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# No need to manually specify SSE/SSE2 on x64 systems.
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['']
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WITH_BF_STATICOPENGL = False
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BF_OPENGL_INC = '${BF_OPENGL}/include'
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BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
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BF_OPENGL_LIB = 'opengl32 glu32'
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BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a',
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'${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a',
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'${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ]
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CC = 'cl.exe'
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CXX = 'cl.exe'
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CFLAGS = []
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CCFLAGS = ['/nologo', '/Ob1', '/J', '/W1', '/Gd', '/we4013', '/wd4018', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267']
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CXXFLAGS = ['/EHsc']
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BGE_CXXFLAGS = ['/O2', '/EHsc', '/GR', '/fp:fast']
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BF_DEBUG_CCFLAGS = ['/Zi', '/FR${TARGET}.sbr', '/Od']
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CPPFLAGS = ['-DWIN32', '-D_CONSOLE', '-D_LIB', '-D_CRT_SECURE_NO_DEPRECATE', '-DOPJ_STATIC']
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REL_CFLAGS = []
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REL_CXXFLAGS = []
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REL_CCFLAGS = ['-O2', '-DNDEBUG']
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C_WARN = []
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CC_WARN = []
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CXX_WARN = []
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LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid']
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PLATFORM_LINKFLAGS = ['/SUBSYSTEM:CONSOLE','/MACHINE:X64','/STACK:2097152','/OPT:NOREF','/INCREMENTAL:NO', '/NODEFAULTLIB:msvcrt.lib', '/NODEFAULTLIB:msvcmrt.lib', '/NODEFAULTLIB:msvcurt.lib', '/NODEFAULTLIB:msvcrtd.lib']
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BF_BUILDDIR = '..\\build\\win64-vc'
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BF_INSTALLDIR='..\\install\\win64-vc'
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