blender/source/gameengine/Physics
2012-04-15 12:49:34 +00:00
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Bullet BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway. 2012-04-15 12:49:34 +00:00
common Spelling Cleanup 2012-03-01 12:20:18 +00:00
Dummy use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00