forked from bartvdbraak/blender
286c2ca80b
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
33 lines
549 B
C
33 lines
549 B
C
/* Alloc.h -- Memory allocation functions
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2008-03-13
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Igor Pavlov
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Public domain */
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#ifndef __COMMON_ALLOC_H
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#define __COMMON_ALLOC_H
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#include <stddef.h>
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void *MyAlloc(size_t size);
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void MyFree(void *address);
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#ifdef _WIN32
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void SetLargePageSize();
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void *MidAlloc(size_t size);
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void MidFree(void *address);
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void *BigAlloc(size_t size);
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void BigFree(void *address);
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#else
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#define MidAlloc(size) MyAlloc(size)
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#define MidFree(address) MyFree(address)
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#define BigAlloc(size) MyAlloc(size)
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#define BigFree(address) MyFree(address)
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#endif
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#endif
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