blender/source/gameengine/Physics/Bullet
Campbell Barton b374d9b20f fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
note: this function isn't used but may as well fix.
2012-04-24 01:52:59 +00:00
..
CcdGraphicController.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
CcdGraphicController.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CcdPhysicsController.cpp fix for CcdPhysicsController::RelativeRotate reading 2 values past the input. 2012-04-24 01:52:59 +00:00
CcdPhysicsController.h Spelling Cleanup 2012-03-01 12:20:18 +00:00
CcdPhysicsEnvironment.cpp style cleanup 2012-03-28 05:03:24 +00:00
CcdPhysicsEnvironment.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00