blender/source
Sergey Sharybin 6f5f4283fd Fix #26781: Assigning multiple Materials to Text seems not to work correctly
Problems was in 0-based numbering vs. 1-based. Fonts are getting converted to
displists when they're displaying and here base conversion happens, so no need
in conversion when assigning material to selected text.

This makes indices more inconsistant, but saves compatibility in both of
directions. Maybe in further releases we'll make indices consistent.
2011-04-04 16:19:18 +00:00
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blender Fix #26781: Assigning multiple Materials to Text seems not to work correctly 2011-04-04 16:19:18 +00:00
blenderplayer remove bpy python api from blenderplayer, it was being linked but not initialized/available. 2011-03-31 15:28:53 +00:00
creator workaround for building blender with mingw, was giving syntax error, for now just dont include blender version in the exe for mingw 2011-04-01 06:56:45 +00:00
darwin Mac OS X cmake changes and bundle fixes 2011-03-16 15:44:17 +00:00
gameengine includes for building with gcc 4.6 on fedora. 2011-03-30 16:14:54 +00:00
icons temp fix for building with msvc2010, this changes recently and gave mingw/msvc2010 troubles 2011-04-03 12:31:53 +00:00
kernel doxygen: kernel/gen_system tagged. 2011-02-25 13:25:53 +00:00
tests pep8 checker, mostly pedantic style changes but also found an error in mesh_utils.mesh_linked_faces() 2011-04-01 02:41:15 +00:00
CMakeLists.txt - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00