blender/build_files/cmake/config
Patrick Mours a9644c812f Cycles: Use pre-compiled PTX kernel for older generation when no matching one is found
This patch changes the discovery of pre-compiled kernels, to look for any PTX, even if
it does not match the current architecture version exactly. It works because the driver can
JIT-compile PTX generated for architectures less than or equal to the current one.
This e.g. makes it possible to render on a new GPU architecture even if no pre-compiled
binary kernel was distributed for it as part of the Blender installation.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8332
2020-07-20 19:25:27 +02:00
..
blender_developer.cmake Cleanup/Windows: Separate out the MS-CRT into a subfolder 2019-12-06 10:12:03 -07:00
blender_full.cmake Fix missing WITH_CYCLES_EMBREE in the build configurations 2020-06-24 15:51:08 +02:00
blender_headless.cmake CMake: enable FFTW for headless & bpy configurations 2020-01-05 16:16:03 +11:00
blender_lite.cmake Fix missing WITH_CYCLES_EMBREE in the build configurations 2020-06-24 15:51:08 +02:00
blender_release.cmake Cycles: Use pre-compiled PTX kernel for older generation when no matching one is found 2020-07-20 19:25:27 +02:00
bpy_module.cmake BPY/Windows: Do not bundle the CRT for a bpy build 2020-02-16 10:38:33 -07:00
cycles_standalone.cmake Removing Blender Game Engine from Blender 2.8 2018-04-17 17:51:28 +02:00