blender/build_files/cmake/config
Patrick Mours 3bb3b26c8f Cycles: Add CUDA 11 build support
With this patch the build system checks whether the "CUDA10_NVCC_EXECUTABLE" CMake
variable is set and if so will use that to build sm_30 kernels. Similarily for sm_8x kernels it
checks "CUDA11_NVCC_EXECUTABLE". All other kernels are built using the default CUDA
toolkit. This makes it possible to use either the CUDA 10 or CUDA 11 toolkit by default and
only selectively use the other for the kernels where its a hard requirement.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9179
2020-10-13 15:15:44 +02:00
..
blender_developer.cmake Cleanup/Windows: Separate out the MS-CRT into a subfolder 2019-12-06 10:12:03 -07:00
blender_full.cmake Cleanup: CMake config: set options in alphabetical older 2020-09-26 23:17:10 +05:30
blender_headless.cmake CMake: enable FFTW for headless & bpy configurations 2020-01-05 16:16:03 +11:00
blender_lite.cmake Cleanup: CMake config: set options in alphabetical older 2020-09-26 23:17:10 +05:30
blender_release.cmake Cycles: Add CUDA 11 build support 2020-10-13 15:15:44 +02:00
bpy_module.cmake CMake: various fixes for building Python module 2020-09-10 19:40:54 +02:00
cycles_standalone.cmake Removing Blender Game Engine from Blender 2.8 2018-04-17 17:51:28 +02:00