blender/intern/cycles/render/attribute.cpp
Thomas Dinges ee36e75b85 Cleanup: Fix Cycles Apache header.
This was already mixed a bit, but the dot belongs there.
2014-12-25 02:50:24 +01:00

578 lines
13 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "image.h"
#include "mesh.h"
#include "attribute.h"
#include "util_debug.h"
#include "util_foreach.h"
#include "util_transform.h"
CCL_NAMESPACE_BEGIN
/* Attribute */
Attribute::~Attribute()
{
/* for voxel data, we need to remove the image from the image manager */
if(element == ATTR_ELEMENT_VOXEL) {
VoxelAttribute *voxel_data = data_voxel();
if(voxel_data)
voxel_data->manager->remove_image(voxel_data->slot);
}
}
void Attribute::set(ustring name_, TypeDesc type_, AttributeElement element_)
{
name = name_;
type = type_;
element = element_;
std = ATTR_STD_NONE;
/* string and matrix not supported! */
assert(type == TypeDesc::TypeFloat || type == TypeDesc::TypeColor ||
type == TypeDesc::TypePoint || type == TypeDesc::TypeVector ||
type == TypeDesc::TypeNormal || type == TypeDesc::TypeMatrix);
}
void Attribute::reserve(int numverts, int numtris, int numsteps, int numcurves, int numkeys, bool resize)
{
if (resize) {
buffer.resize(buffer_size(numverts, numtris, numsteps, numcurves, numkeys), 0);
}
else {
buffer.reserve(buffer_size(numverts, numtris, numsteps, numcurves, numkeys));
}
}
void Attribute::add(const float& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const uchar4& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const float3& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const Transform& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const VoxelAttribute& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const char *data)
{
size_t size = data_sizeof();
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
size_t Attribute::data_sizeof() const
{
if(element == ATTR_ELEMENT_VOXEL)
return sizeof(VoxelAttribute);
else if(type == TypeDesc::TypeFloat)
return sizeof(float);
else if(type == TypeDesc::TypeMatrix)
return sizeof(Transform);
else
return sizeof(float3);
}
size_t Attribute::element_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
size_t size;
switch(element) {
case ATTR_ELEMENT_OBJECT:
case ATTR_ELEMENT_MESH:
case ATTR_ELEMENT_VOXEL:
size = 1;
break;
case ATTR_ELEMENT_VERTEX:
size = numverts;
break;
case ATTR_ELEMENT_VERTEX_MOTION:
size = numverts * (numsteps - 1);
break;
case ATTR_ELEMENT_FACE:
size = numtris;
break;
case ATTR_ELEMENT_CORNER:
case ATTR_ELEMENT_CORNER_BYTE:
size = numtris*3;
break;
case ATTR_ELEMENT_CURVE:
size = numcurves;
break;
case ATTR_ELEMENT_CURVE_KEY:
size = numkeys;
break;
case ATTR_ELEMENT_CURVE_KEY_MOTION:
size = numkeys * (numsteps - 1);
break;
default:
size = 0;
break;
}
return size;
}
size_t Attribute::buffer_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
return element_size(numverts, numtris, numsteps, numcurves, numkeys)*data_sizeof();
}
bool Attribute::same_storage(TypeDesc a, TypeDesc b)
{
if(a == b)
return true;
if(a == TypeDesc::TypeColor || a == TypeDesc::TypePoint ||
a == TypeDesc::TypeVector || a == TypeDesc::TypeNormal)
{
if(b == TypeDesc::TypeColor || b == TypeDesc::TypePoint ||
b == TypeDesc::TypeVector || b == TypeDesc::TypeNormal)
{
return true;
}
}
return false;
}
const char *Attribute::standard_name(AttributeStandard std)
{
switch(std) {
case ATTR_STD_VERTEX_NORMAL:
return "N";
case ATTR_STD_FACE_NORMAL:
return "Ng";
case ATTR_STD_UV:
return "uv";
case ATTR_STD_GENERATED:
return "generated";
case ATTR_STD_GENERATED_TRANSFORM:
return "generated_transform";
case ATTR_STD_UV_TANGENT:
return "tangent";
case ATTR_STD_UV_TANGENT_SIGN:
return "tangent_sign";
case ATTR_STD_POSITION_UNDEFORMED:
return "undeformed";
case ATTR_STD_POSITION_UNDISPLACED:
return "undisplaced";
case ATTR_STD_MOTION_VERTEX_POSITION:
return "motion_P";
case ATTR_STD_MOTION_VERTEX_NORMAL:
return "motion_N";
case ATTR_STD_PARTICLE:
return "particle";
case ATTR_STD_CURVE_INTERCEPT:
return "curve_intercept";
case ATTR_STD_PTEX_FACE_ID:
return "ptex_face_id";
case ATTR_STD_PTEX_UV:
return "ptex_uv";
case ATTR_STD_VOLUME_DENSITY:
return "density";
case ATTR_STD_VOLUME_COLOR:
return "color";
case ATTR_STD_VOLUME_FLAME:
return "flame";
case ATTR_STD_VOLUME_HEAT:
return "heat";
case ATTR_STD_VOLUME_VELOCITY:
return "velocity";
case ATTR_STD_NOT_FOUND:
case ATTR_STD_NONE:
case ATTR_STD_NUM:
return "";
}
return "";
}
AttributeStandard Attribute::name_standard(const char *name)
{
for(int std = ATTR_STD_NONE; std < ATTR_STD_NUM; std++)
if(strcmp(name, Attribute::standard_name((AttributeStandard)std)) == 0)
return (AttributeStandard)std;
return ATTR_STD_NONE;
}
/* Attribute Set */
AttributeSet::AttributeSet()
{
triangle_mesh = NULL;
curve_mesh = NULL;
}
AttributeSet::~AttributeSet()
{
}
Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element, bool resize)
{
Attribute *attr = find(name);
if(attr) {
/* return if same already exists */
if(attr->type == type && attr->element == element)
return attr;
/* overwrite attribute with same name but different type/element */
remove(name);
}
#if __cplusplus >= 201103L
attributes.emplace_back();
attr = &attributes.back();
attr->set(name, type, element);
#else
{
Attribute attr_temp;
attr_temp.set(name, type, element);
attributes.push_back(attr_temp);
attr = &attributes.back();
}
#endif
/* this is weak .. */
if(triangle_mesh)
attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, resize);
if(curve_mesh)
attr->reserve(0, 0, curve_mesh->motion_steps, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), resize);
return attr;
}
Attribute *AttributeSet::find(ustring name) const
{
foreach(const Attribute& attr, attributes)
if(attr.name == name)
return (Attribute*)&attr;
return NULL;
}
void AttributeSet::remove(ustring name)
{
Attribute *attr = find(name);
if(attr) {
list<Attribute>::iterator it;
for(it = attributes.begin(); it != attributes.end(); it++) {
if(&*it == attr) {
attributes.erase(it);
return;
}
}
}
}
Attribute *AttributeSet::add(AttributeStandard std, ustring name)
{
Attribute *attr = NULL;
if(name == ustring())
name = Attribute::standard_name(std);
if(triangle_mesh) {
switch(std) {
case ATTR_STD_VERTEX_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_FACE_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_FACE);
break;
case ATTR_STD_UV:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_UV_TANGENT:
attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_UV_TANGENT_SIGN:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_GENERATED:
case ATTR_STD_POSITION_UNDEFORMED:
case ATTR_STD_POSITION_UNDISPLACED:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_MOTION_VERTEX_POSITION:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX_MOTION);
break;
case ATTR_STD_MOTION_VERTEX_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX_MOTION);
break;
case ATTR_STD_PTEX_FACE_ID:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_FACE);
break;
case ATTR_STD_PTEX_UV:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_GENERATED_TRANSFORM:
attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
break;
case ATTR_STD_VOLUME_DENSITY:
case ATTR_STD_VOLUME_FLAME:
case ATTR_STD_VOLUME_HEAT:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
break;
case ATTR_STD_VOLUME_COLOR:
attr = add(name, TypeDesc::TypeColor, ATTR_ELEMENT_VOXEL);
break;
case ATTR_STD_VOLUME_VELOCITY:
attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_VOXEL);
break;
default:
assert(0);
break;
}
}
else if(curve_mesh) {
switch(std) {
case ATTR_STD_UV:
case ATTR_STD_GENERATED:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
break;
case ATTR_STD_MOTION_VERTEX_POSITION:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE_KEY_MOTION);
break;
case ATTR_STD_CURVE_INTERCEPT:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
break;
case ATTR_STD_GENERATED_TRANSFORM:
attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
break;
default:
assert(0);
break;
}
}
attr->std = std;
return attr;
}
Attribute *AttributeSet::find(AttributeStandard std) const
{
foreach(const Attribute& attr, attributes)
if(attr.std == std)
return (Attribute*)&attr;
return NULL;
}
void AttributeSet::remove(AttributeStandard std)
{
Attribute *attr = find(std);
if(attr) {
list<Attribute>::iterator it;
for(it = attributes.begin(); it != attributes.end(); it++) {
if(&*it == attr) {
attributes.erase(it);
return;
}
}
}
}
Attribute *AttributeSet::find(AttributeRequest& req)
{
if(req.std == ATTR_STD_NONE)
return find(req.name);
else
return find(req.std);
}
void AttributeSet::reserve()
{
foreach(Attribute& attr, attributes) {
if(triangle_mesh)
attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, true);
if(curve_mesh)
attr.reserve(0, 0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), true);
}
}
void AttributeSet::clear()
{
attributes.clear();
}
/* AttributeRequest */
AttributeRequest::AttributeRequest(ustring name_)
{
name = name_;
std = ATTR_STD_NONE;
triangle_type = TypeDesc::TypeFloat;
triangle_element = ATTR_ELEMENT_NONE;
triangle_offset = 0;
curve_type = TypeDesc::TypeFloat;
curve_element = ATTR_ELEMENT_NONE;
curve_offset = 0;
}
AttributeRequest::AttributeRequest(AttributeStandard std_)
{
name = ustring();
std = std_;
triangle_type = TypeDesc::TypeFloat;
triangle_element = ATTR_ELEMENT_NONE;
triangle_offset = 0;
curve_type = TypeDesc::TypeFloat;
curve_element = ATTR_ELEMENT_NONE;
curve_offset = 0;
}
/* AttributeRequestSet */
AttributeRequestSet::AttributeRequestSet()
{
}
AttributeRequestSet::~AttributeRequestSet()
{
}
bool AttributeRequestSet::modified(const AttributeRequestSet& other)
{
if(requests.size() != other.requests.size())
return true;
for(size_t i = 0; i < requests.size(); i++) {
bool found = false;
for(size_t j = 0; j < requests.size() && !found; j++)
if(requests[i].name == other.requests[j].name &&
requests[i].std == other.requests[j].std)
{
found = true;
}
if(!found) {
return true;
}
}
return false;
}
void AttributeRequestSet::add(ustring name)
{
foreach(AttributeRequest& req, requests)
if(req.name == name)
return;
requests.push_back(AttributeRequest(name));
}
void AttributeRequestSet::add(AttributeStandard std)
{
foreach(AttributeRequest& req, requests)
if(req.std == std)
return;
requests.push_back(AttributeRequest(std));
}
void AttributeRequestSet::add(AttributeRequestSet& reqs)
{
foreach(AttributeRequest& req, reqs.requests) {
if(req.std == ATTR_STD_NONE)
add(req.name);
else
add(req.std);
}
}
bool AttributeRequestSet::find(ustring name)
{
foreach(AttributeRequest& req, requests)
if(req.name == name)
return true;
return false;
}
bool AttributeRequestSet::find(AttributeStandard std)
{
foreach(AttributeRequest& req, requests)
if(req.std == std)
return true;
return false;
}
size_t AttributeRequestSet::size()
{
return requests.size();
}
void AttributeRequestSet::clear()
{
requests.clear();
}
CCL_NAMESPACE_END