blender/intern/opensubdiv/opensubdiv_partitioned.h
Sergey Sharybin a040157e5d OpenSubdiv: Add new OpenSubdiv related files
This includes C-API bindings in intern/opensubdiv and CMAke module
which finds the OpenSubdiv library. This filea are not in use so
far, making it a separate commit to make actual integration commit
more clear.
2015-07-20 22:29:25 +02:00

78 lines
2.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __OPENSUBDIV_PATITIONED_H__
#define __OPENSUBDIV_PATITIONED_H__
#include <opensubdiv/osd/glMesh.h>
#include <opensubdiv/osd/cpuEvaluator.h>
#include <opensubdiv/osd/glVertexBuffer.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
/* TODO(sergey): Re-implement partitioning. */
#if 0
template <class PATCH_TABLE>
class PartitionedMeshInterface : public MeshInterface<PATCH_TABLE> {
typedef PATCH_TABLE PatchTable;
typedef typename PatchTable::VertexBufferBinding VertexBufferBinding;
public:
};
typedef PartitionedMeshInterface<GLPatchTable> PartitionedGLMeshInterface;
#endif
#if 0
template <typename VERTEX_BUFFER,
typename STENCIL_TABLE,
typename EVALUATOR,
typename PATCH_TABLE,
typename DEVICE_CONTEXT = void>
class PartitionedMesh : public Mesh<VERTEX_BUFFER,
STENCIL_TABLE,
EVALUATOR,
PATCH_TABLE,
DEVICE_CONTEXT>
{
};
#endif
#define PartitionedGLMeshInterface GLMeshInterface
#define PartitionedMesh Mesh
} /* namespace Osd */
} /* namespace OPENSUBDIV_VERSION */
using namespace OPENSUBDIV_VERSION;
} /* namespace OpenSubdiv */
#endif /* __OPENSUBDIV_PATITIONED_H__ */