forked from bartvdbraak/blender
d218ba8009
Wording on the UI, slider consistency and material mask switches layout. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: http://developer.blender.org/D11839
110 lines
3.5 KiB
Python
110 lines
3.5 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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from bpy.types import Panel
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class CollectionButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "collection"
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@classmethod
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def poll(cls, context):
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return context.collection != context.scene.collection
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def lineart_make_line_type_entry(col, line_type, text_disp, expand, search_from):
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col.prop(line_type, "use", text=text_disp)
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if line_type.use and expand:
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col.prop_search(line_type, "layer", search_from,
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"layers", icon='GREASEPENCIL')
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col.prop_search(line_type, "material", search_from,
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"materials", icon='SHADING_TEXTURE')
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class COLLECTION_PT_collection_flags(CollectionButtonsPanel, Panel):
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bl_label = "Restrictions"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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collection = context.collection
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vl = context.view_layer
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vlc = vl.active_layer_collection
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col = layout.column(align=True)
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col.prop(collection, "hide_select", text="Selectable", toggle=False, invert_checkbox=True)
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col.prop(collection, "hide_render", toggle=False)
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col = layout.column(align=True)
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col.prop(vlc, "holdout", toggle=False)
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col.prop(vlc, "indirect_only", toggle=False)
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class COLLECTION_PT_instancing(CollectionButtonsPanel, Panel):
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bl_label = "Instancing"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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collection = context.collection
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row = layout.row()
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row.prop(collection, "instance_offset")
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class COLLECTION_PT_lineart_collection(CollectionButtonsPanel, Panel):
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bl_label = "Line Art"
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bl_order = 10
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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collection = context.collection
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row = layout.row()
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row.prop(collection, "lineart_usage")
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layout.prop(collection, "lineart_use_intersection_mask", text="Collection Mask")
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col = layout.column(align=True)
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col.active = collection.lineart_use_intersection_mask
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row = col.row(align=True, heading="Masks")
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for i in range(8):
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row.prop(collection, "lineart_intersection_mask", index=i, text=" ", toggle=True)
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if i == 3:
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row = col.row(align=True)
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classes = (
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COLLECTION_PT_collection_flags,
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COLLECTION_PT_instancing,
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COLLECTION_PT_lineart_collection,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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