forked from bartvdbraak/blender
499 lines
17 KiB
Python
499 lines
17 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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from bpy.types import (
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Panel,
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)
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class PHYSICS_PT_rigidbody_constraint_panel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "physics"
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class PHYSICS_PT_rigid_body_constraint(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Rigid Body Constraint"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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layout.prop(rbc, "type")
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class PHYSICS_PT_rigid_body_constraint_settings(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Settings"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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ob = context.object
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rbc = ob.rigid_body_constraint
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col = flow.column()
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col.prop(rbc, "enabled")
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col.prop(rbc, "disable_collisions")
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if rbc.type != 'MOTOR':
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col = flow.column()
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col.prop(rbc, "use_breaking")
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sub = col.column()
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sub.active = rbc.use_breaking
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sub.prop(rbc, "breaking_threshold", text="Threshold")
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class PHYSICS_PT_rigid_body_constraint_objects(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Objects"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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layout.prop(rbc, "object1", text="First")
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layout.prop(rbc, "object2", text="Second")
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class PHYSICS_PT_rigid_body_constraint_override_iterations(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Override Iterations"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
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def draw_header(self, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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self.layout.row().prop(rbc, "use_override_solver_iterations", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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layout.active = rbc.use_override_solver_iterations
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layout.prop(rbc, "solver_iterations", text="Iterations")
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class PHYSICS_PT_rigid_body_constraint_limits(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Limits"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc and (rbc.type in {'GENERIC', 'GENERIC_SPRING', 'HINGE', 'SLIDER', 'PISTON'})
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, _context):
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return # do nothing.
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class PHYSICS_PT_rigid_body_constraint_limits_linear(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Linear"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_limits'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc
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and (rbc.type in {'GENERIC', 'GENERIC_SPRING', 'SLIDER', 'PISTON'})
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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ob = context.object
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rbc = ob.rigid_body_constraint
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if rbc.type in {'PISTON', 'SLIDER'}:
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col = flow.column()
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col.prop(rbc, "use_limit_lin_x")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_lin_x
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sub.prop(rbc, "limit_lin_x_lower", text="X Lower")
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sub.prop(rbc, "limit_lin_x_upper", text="Upper")
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elif rbc.type in {'GENERIC', 'GENERIC_SPRING'}:
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col = flow.column()
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col.prop(rbc, "use_limit_lin_x")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_lin_x
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sub.prop(rbc, "limit_lin_x_lower", text="X Lower")
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sub.prop(rbc, "limit_lin_x_upper", text="Upper")
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col = flow.column()
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col.prop(rbc, "use_limit_lin_y")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_lin_y
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sub.prop(rbc, "limit_lin_y_lower", text="Y Lower")
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sub.prop(rbc, "limit_lin_y_upper", text="Upper")
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col = flow.column()
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col.prop(rbc, "use_limit_lin_z")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_lin_z
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sub.prop(rbc, "limit_lin_z_lower", text="Z Lower")
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sub.prop(rbc, "limit_lin_z_upper", text="Upper")
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class PHYSICS_PT_rigid_body_constraint_limits_angular(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Angular"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_limits'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc
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and (rbc.type in {'GENERIC', 'GENERIC_SPRING', 'HINGE', 'PISTON'})
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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ob = context.object
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rbc = ob.rigid_body_constraint
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if rbc.type == 'HINGE':
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col = flow.column()
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col.prop(rbc, "use_limit_ang_z")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_ang_z
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sub.prop(rbc, "limit_ang_z_lower", text="Z Lower")
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sub.prop(rbc, "limit_ang_z_upper", text="Upper")
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elif rbc.type == 'PISTON':
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col = flow.column()
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col.prop(rbc, "use_limit_ang_x")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_ang_x
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sub.prop(rbc, "limit_ang_x_lower", text="X Lower")
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sub.prop(rbc, "limit_ang_x_upper", text="Upper")
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elif rbc.type in {'GENERIC', 'GENERIC_SPRING'}:
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col = flow.column()
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col.prop(rbc, "use_limit_ang_x")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_ang_x
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sub.prop(rbc, "limit_ang_x_lower", text="X Lower")
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sub.prop(rbc, "limit_ang_x_upper", text="Upper")
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col = flow.column()
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col.prop(rbc, "use_limit_ang_y")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_ang_y
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sub.prop(rbc, "limit_ang_y_lower", text="Y Lower")
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sub.prop(rbc, "limit_ang_y_upper", text="Upper")
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col = flow.column()
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col.prop(rbc, "use_limit_ang_z")
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sub = col.column(align=True)
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sub.active = rbc.use_limit_ang_z
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sub.prop(rbc, "limit_ang_z_lower", text="Z Lower")
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sub.prop(rbc, "limit_ang_z_upper", text="Upper")
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class PHYSICS_PT_rigid_body_constraint_motor(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Motor"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc and rbc.type == 'MOTOR'
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, _context):
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return # do nothing.
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class PHYSICS_PT_rigid_body_constraint_motor_angular(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Angular"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_motor'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc and rbc.type == 'MOTOR'
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and context.engine in cls.COMPAT_ENGINES)
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def draw_header(self, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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self.layout.row().prop(rbc, "use_motor_ang", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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ob = context.object
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rbc = ob.rigid_body_constraint
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flow.active = rbc.use_motor_ang
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col = flow.column(align=True)
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col.prop(rbc, "motor_ang_target_velocity", text="Target Velocity")
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col = flow.column(align=True)
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col.prop(rbc, "motor_ang_max_impulse", text="Max Impulse")
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class PHYSICS_PT_rigid_body_constraint_motor_linear(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Linear"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_motor'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and rbc and rbc.type == 'MOTOR'
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and context.engine in cls.COMPAT_ENGINES)
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def draw_header(self, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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self.layout.row().prop(rbc, "use_motor_lin", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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ob = context.object
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rbc = ob.rigid_body_constraint
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flow.active = rbc.use_motor_lin
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col = flow.column(align=True)
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col.prop(rbc, "motor_lin_target_velocity", text="Target Velocity")
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col = flow.column(align=True)
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col.prop(rbc, "motor_lin_max_impulse", text="Max Impulse")
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class PHYSICS_PT_rigid_body_constraint_springs(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Springs"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and ob.rigid_body_constraint
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and rbc.type == 'GENERIC_SPRING'
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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layout.prop(rbc, "spring_type", text="Type")
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class PHYSICS_PT_rigid_body_constraint_springs_angular(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Angular"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_springs'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and ob.rigid_body_constraint
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and rbc.type == 'GENERIC_SPRING'
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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col = flow.column()
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col.prop(rbc, "use_spring_ang_x", text="X Angle")
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sub = col.column(align=True)
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sub.active = rbc.use_spring_ang_x
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sub.prop(rbc, "spring_stiffness_ang_x", text="X Stiffness")
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sub.prop(rbc, "spring_damping_ang_x", text="Damping")
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col = flow.column()
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col.prop(rbc, "use_spring_ang_y", text="Y Angle")
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sub = col.column(align=True)
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sub.active = rbc.use_spring_ang_y
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sub.prop(rbc, "spring_stiffness_ang_y", text="Y Stiffness")
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sub.prop(rbc, "spring_damping_ang_y", text="Damping")
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col = flow.column()
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col.prop(rbc, "use_spring_ang_z", text="Z Angle")
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sub = col.column(align=True)
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sub.active = rbc.use_spring_ang_z
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sub.prop(rbc, "spring_stiffness_ang_z", text="Z Stiffness")
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sub.prop(rbc, "spring_damping_ang_z", text="Damping")
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class PHYSICS_PT_rigid_body_constraint_springs_linear(PHYSICS_PT_rigidbody_constraint_panel, Panel):
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bl_label = "Linear"
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bl_parent_id = 'PHYSICS_PT_rigid_body_constraint_springs'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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rbc = ob.rigid_body_constraint
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return (ob and ob.rigid_body_constraint
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and rbc.type == 'GENERIC_SPRING'
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and context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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ob = context.object
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rbc = ob.rigid_body_constraint
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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col = flow.column()
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col.prop(rbc, "use_spring_x", text="X Axis")
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sub = col.column(align=True)
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sub.active = rbc.use_spring_x
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sub.prop(rbc, "spring_stiffness_x", text="X Stiffness")
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sub.prop(rbc, "spring_damping_x", text="Damping")
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col = flow.column()
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col.prop(rbc, "use_spring_y", text="Y Axis")
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sub = col.column(align=True)
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sub.active = rbc.use_spring_y
|
|
sub.prop(rbc, "spring_stiffness_y", text="Stiffness")
|
|
sub.prop(rbc, "spring_damping_y", text="Damping")
|
|
|
|
col = flow.column()
|
|
col.prop(rbc, "use_spring_z", text="Z Axis")
|
|
|
|
sub = col.column(align=True)
|
|
sub.active = rbc.use_spring_z
|
|
sub.prop(rbc, "spring_stiffness_z", text="Stiffness")
|
|
sub.prop(rbc, "spring_damping_z", text="Damping")
|
|
|
|
|
|
classes = (
|
|
PHYSICS_PT_rigid_body_constraint,
|
|
PHYSICS_PT_rigid_body_constraint_settings,
|
|
PHYSICS_PT_rigid_body_constraint_limits,
|
|
PHYSICS_PT_rigid_body_constraint_limits_angular,
|
|
PHYSICS_PT_rigid_body_constraint_limits_linear,
|
|
PHYSICS_PT_rigid_body_constraint_motor,
|
|
PHYSICS_PT_rigid_body_constraint_motor_angular,
|
|
PHYSICS_PT_rigid_body_constraint_motor_linear,
|
|
PHYSICS_PT_rigid_body_constraint_objects,
|
|
PHYSICS_PT_rigid_body_constraint_override_iterations,
|
|
PHYSICS_PT_rigid_body_constraint_springs,
|
|
PHYSICS_PT_rigid_body_constraint_springs_angular,
|
|
PHYSICS_PT_rigid_body_constraint_springs_linear,
|
|
)
|
|
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|