blender/source/gameengine
2012-02-05 09:32:35 +00:00
..
BlenderRoutines Fix for aliased fonts in the game engine. 2012-02-04 01:51:59 +00:00
Converter Fix for "[#29911] Crash on reading BL_ActionActuator.channelNames" 2012-01-22 23:15:35 +00:00
Expressions use defines for property name lenghths in the BGE, were using 31,32,64,100. 2012-01-16 05:27:11 +00:00
GameLogic Committing patch "[#29763] Adding an active_events property to SCA_PythonKeyboard and SCA_PythonMouse" 2012-01-22 05:45:56 +00:00
GamePlayer Fix for aliased fonts in the game engine. 2012-02-04 01:51:59 +00:00
Ketsji Fix #29381: Navmeshs frees not guarded allocated memory and leaked 2012-02-02 08:48:43 +00:00
Network remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Physics BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape before creating the soft body. 2012-02-05 09:32:35 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer Committing patch "[#27676] Change window size/resolution in realtime" by me. 2012-01-22 20:25:25 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture BGE bug #29133: Render to Texture not working. Fixed by using same viewport to render and capture. 2012-02-04 17:20:38 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00