forked from bartvdbraak/blender
c587c985e8
bake_action tries to make kind of a 'visual keying'... On one side, this is rather stupid when you keep constraints (in this case, keying actual loc/rot/scale transforms, i.e. matrix_basis, is enough, doing more would lead to unexpected behavior with some constraints). On the other one, making a good visual keying of bones is *really* tricky, so now using the new object's convert_space() func to compute that (when the user chooses to remove the constraints). Incidentally, this greatly simplifies the code of bake_action! |
||
---|---|---|
.. | ||
bin | ||
darwin | ||
datafiles | ||
freedesktop | ||
scripts | ||
text | ||
windows | ||
environment-macosx | ||
environment-mswindows | ||
environment-unix |