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Campbell Barton 74a9c1510a Alternate fix for bug [#34369], where invalid polygon normals could be saved in the mesh data and in the file.
This was from initial BMesh merge, but should not have been added in since face normals are calculated and stored in the DerivedMesh.

Toggling editmode would remove poly-normals so its unlikely anything relies on this custom-data.
2013-03-06 03:58:38 +00:00
build_files patch [#34525] Scons ' color 2013-03-04 13:59:54 +00:00
doc rst doc update: adding a link to Joystick class from bge.logic.joysticks 2013-02-28 05:18:47 +00:00
extern Switch from DENSE_NORMAL_CHOLESKY to DENSE_QR 2013-03-05 09:38:50 +00:00
intern OSX/locale: a further cleanup 2013-03-04 10:31:01 +00:00
release Feature Request: "Show Errors" Filter for Anim Editors now works for 2013-03-06 00:56:58 +00:00
source Alternate fix for bug [#34369], where invalid polygon normals could be saved in the mesh data and in the file. 2013-03-06 03:58:38 +00:00
CMakeLists.txt Fix various warnings with clang build, and adjust cmake clang warnings flags 2013-02-26 21:58:06 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The 2013-02-26 00:49:42 +00:00