blender/source
Sergey Sharybin 75f1157b80 Fix #34350: Maya Keyboard map preset problems
Two main things:

- Made a python operator for selection in a viewport
  which will de-select everything if nothing is under
  the mouse.

  To do so needed to modify VIEW3D_OT_select, so invoke
  sets mouse location which is later used by exec
  function.

  This way it's possible to select stuff from python
  defined operator.

  Not best-ever solution since ideally exec() shall not
  do OpenGL stuff, but we've got this issue in some
  other operators. We'll solve this later.

- Used a keymap from Gianmichele Mariani as a reference,
  updated his keymap to latest changes in operators.

  We shall match Maya keymap much better now, thanks
  for the keymap dude!
2013-04-22 14:56:41 +00:00
..
blender Fix #34350: Maya Keyboard map preset problems 2013-04-22 14:56:41 +00:00
blenderplayer Usual Stupid Blenderplayer Stub Fix™! :P 2013-04-19 15:46:32 +00:00
creator Accidentally left in test function. All's fine now! 2013-04-13 14:15:16 +00:00
gameengine BGE: Extend Framing Mode + Camera sensor 2013-04-18 23:34:32 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00