blender/extern/ode/dist/config/user-settings.example
Norman Lin bdad961ce3 checkin of ODE library. Do not modify the ODE source code; instead, follow the
development of ode at http://q12.org and periodically copy the q12.org ODE
sourcecode into this tree to update the Blender ODE.

This ODE has not been changed from q12.org and is provided here merely as a
convenience to Blender developers.
2002-10-18 15:02:02 +00:00

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# ODE user settings: the following variables must be set by the user
# (1) the platform to use. this name should have a corresponding
# makefile.PLATFORM file. currently supported platforms are:
# msvc microsoft visual C/C++
# msvc-dll microsoft visual C/C++, create a DLL
# mingw minimalist GNU for windows
# cygwin cygnus GNU for windows
# unix-gcc GNU gcc on unix
# unix-generic generic unix compiler. you may need to edit the CC
# variable in makefile.unix-generic
# osx Mac OS-X, with the gnu compiler.
PLATFORM=unix-gcc
# (2) the floating point precision to use (either "SINGLE" or "DOUBLE")
#PRECISION=SINGLE
PRECISION=DOUBLE
# (3) the library type to build (either "debug" if you are doing development,
# or "release" for the optimized library)
#BUILD=debug
BUILD=release
# (4) if you are using an old version of MS-Windows that has command line
# length limitations then you will need to set this to "1". otherwise,
# leave it at "0".
WINDOWS16=0