blender/release/scripts/freestyle/styles/blueprint_squares.py

58 lines
1.9 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# Filename : blueprint_squares.py
# Author : Emmanuel Turquin
# Date : 04/08/2005
# Purpose : Produces a blueprint using square contour strokes
from freestyle.chainingiterators import ChainPredicateIterator
from freestyle.predicates import (
AndUP1D,
ContourUP1D,
NotUP1D,
QuantitativeInvisibilityUP1D,
SameShapeIdBP1D,
TrueUP1D,
pyHigherLengthUP1D,
)
from freestyle.shaders import (
ConstantThicknessShader,
IncreasingColorShader,
TextureAssignerShader,
pyBluePrintSquaresShader,
pyPerlinNoise1DShader,
)
from freestyle.types import Operators
upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())
bpred = SameShapeIdBP1D()
Operators.select(upred)
Operators.bidirectional_chain(ChainPredicateIterator(upred, bpred), NotUP1D(upred))
Operators.select(pyHigherLengthUP1D(200))
shaders_list = [
ConstantThicknessShader(8),
pyBluePrintSquaresShader(2, 20),
pyPerlinNoise1DShader(0.07, 10, 8),
TextureAssignerShader(4),
IncreasingColorShader(0.6, 0.3, 0.3, 0.7, 0.6, 0.3, 0.3, 0.3),
ConstantThicknessShader(4),
]
Operators.create(TrueUP1D(), shaders_list)