blender/source
Sergey Sharybin 785373b03a Added new command-line arguments --debug-ffmpeg and --debug-libmv to
be able to see debug prints coming from FFmpeg or libmv independently
of general blender debug messages.
2012-03-30 10:37:49 +00:00
..
blender Added new command-line arguments --debug-ffmpeg and --debug-libmv to 2012-03-30 10:37:49 +00:00
blenderplayer Add stub for ED_mesh_calc_tessface to get blenderplayer compiling again. 2012-03-29 17:17:39 +00:00
creator Added new command-line arguments --debug-ffmpeg and --debug-libmv to 2012-03-30 10:37:49 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine BGE: This fixes a problem where lamps in inactive layers were rendering shadows buffers that never got used, which was a huge performance sink. 2012-03-29 01:56:08 +00:00
icons
tests spelling cleanup 2012-03-18 07:38:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript