blender/intern/memutil
Sergey Sharybin 78698a2ecf Add ItemDestroyable to the cache limitor
This callback is used when cache limiter needs to remove
some cached objects when running out of limit.

From blender side it's used to keep painted images always
in memory.

This fixes issue when painted images were removing from
the memory after image cache rewrite.
2013-12-22 14:44:56 +06:00
..
intern Add ItemDestroyable to the cache limitor 2013-12-22 14:44:56 +06:00
CMakeLists.txt
MEM_Allocator.h move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) 2013-05-28 19:35:26 +00:00
MEM_CacheLimiter.h Add ItemDestroyable to the cache limitor 2013-12-22 14:44:56 +06:00
MEM_CacheLimiterC-Api.h Add ItemDestroyable to the cache limitor 2013-12-22 14:44:56 +06:00
MEM_NonCopyable.h unify include guard defines, __$FILENAME__ 2012-02-17 18:59:41 +00:00
MEM_RefCounted.h unify include guard defines, __$FILENAME__ 2012-02-17 18:59:41 +00:00
MEM_RefCountedC-Api.h unify include guard defines, __$FILENAME__ 2012-02-17 18:59:41 +00:00
MEM_RefCountPtr.h fix some types and incorrect info 2012-07-26 17:41:09 +00:00
MEM_SmartPtr.h code cleanup: spelling, 2012-11-12 07:33:01 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00