forked from bartvdbraak/blender
746f0ad257
Simple search for intersections became slow for larger concave ngons (100+) Tested to work with ngons up to 75k sides, performance is approx ~6x faster then scanfill. This is a 2D version of BLI_kdtree with modifications: - nodes can be removed - an index -> node map is stored (especially for tessellation) |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |