blender/release/scripts
Matt Ebb 7a67b662bd * Tweaks for node editor Make Links (F key)
Testing a new method that hopefully will be faster to use than finicky socket 
selection - now just select multiple nodes and press F - available output sockets 
on the selected nodes will get automatically connected to the active node.

It works for one socket type each time, to avoid getting lots of extra connections 
when you join up, but as a shortcut you can easily press F again to connect up 
other socket types. For example, to connect a render layer node (with vector pass) 
to a vector blur node, select the render layer then the vector blur, and press F 
three times to connect up the Image, Z and Vector sockets. It now also 
preferences sockets with the same name to connect up first.

There's also another option (ctrl F) which will replace existing input links, rather 
than only connecting up links to available input sockets.


* Also changed socket link knife cut to a more convenient shortcut - Ctrl LMB tweak
2010-01-04 04:26:28 +00:00
..
io new python submodule. eg. 2010-01-02 23:14:01 +00:00
modules bound box check for retopo grease pencil convertsion before spline intersection checking 2010-01-03 13:17:12 +00:00
op Fix for previous commit - broke WM_OT_context_set_* operators for non float/int types. 2010-01-04 01:39:37 +00:00
presets netrender tab to spaces 2009-12-29 00:04:57 +00:00
templates replace dynamic_menu.py with Menu classmethods much less complicated. 2009-12-25 22:16:19 +00:00
ui * Tweaks for node editor Make Links (F key) 2010-01-04 04:26:28 +00:00