forked from bartvdbraak/blender
5c31e9f2b5
- Discombobulator by Evan R and DirectX8 Exporter by Ben Omari. BPython: - Crashed Blender while testing discombobulator: obj.setMaterials() was not checking if the passed obj had valid obj->data. If the object had been created and not linked yet to a mesh, a crash would happen when trying to sync ob and me material lists. Now an error is returned. Also made obj.setMaterials accept an empty list, since obj.getMaterials can return that. Thanks to the script authors for the updated versions and special thanks to Tom (LetterRip) for collecting info about updated and new scripts, sending me updates I had missed, etc. |
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.. | ||
ai2obj.py | ||
BPyBlender.py | ||
BPyMathutils.py | ||
BPyNMesh.py | ||
BPyRegistry.py | ||
defaultdoodads.py | ||
eps2obj.py | ||
gimp2obj.py | ||
meshtools.py | ||
svg2obj.py |