forked from bartvdbraak/blender
a040157e5d
This includes C-API bindings in intern/opensubdiv and CMAke module which finds the OpenSubdiv library. This filea are not in use so far, making it a separate commit to make actual integration commit more clear.
78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __OPENSUBDIV_PATITIONED_H__
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#define __OPENSUBDIV_PATITIONED_H__
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#include <opensubdiv/osd/glMesh.h>
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#include <opensubdiv/osd/cpuEvaluator.h>
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#include <opensubdiv/osd/glVertexBuffer.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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/* TODO(sergey): Re-implement partitioning. */
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#if 0
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template <class PATCH_TABLE>
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class PartitionedMeshInterface : public MeshInterface<PATCH_TABLE> {
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typedef PATCH_TABLE PatchTable;
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typedef typename PatchTable::VertexBufferBinding VertexBufferBinding;
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public:
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};
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typedef PartitionedMeshInterface<GLPatchTable> PartitionedGLMeshInterface;
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#endif
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#if 0
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template <typename VERTEX_BUFFER,
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typename STENCIL_TABLE,
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typename EVALUATOR,
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typename PATCH_TABLE,
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typename DEVICE_CONTEXT = void>
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class PartitionedMesh : public Mesh<VERTEX_BUFFER,
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STENCIL_TABLE,
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EVALUATOR,
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PATCH_TABLE,
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DEVICE_CONTEXT>
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{
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};
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#endif
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#define PartitionedGLMeshInterface GLMeshInterface
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#define PartitionedMesh Mesh
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} /* namespace Osd */
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} /* namespace OPENSUBDIV_VERSION */
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using namespace OPENSUBDIV_VERSION;
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} /* namespace OpenSubdiv */
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#endif /* __OPENSUBDIV_PATITIONED_H__ */
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