blender/extern/bullet/Bullet/BroadphaseCollision
Erwin Coumans af9573e9ea Synchronized Bullet physics to latest version.
- Changed license from MIT to ZLib.
- Added 3D Sweep and Prune contribution
- More stable native constraint solver

Sorry for any inconvenience caused by this checkin.
All Blender buildsystems require update: added files and moved files.
2006-03-27 06:37:30 +00:00
..
AxisSweep3.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
AxisSweep3.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
BroadphaseInterface.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
BroadphaseProxy.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
BroadphaseProxy.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
CollisionAlgorithm.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
CollisionAlgorithm.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Dispatcher.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Dispatcher.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
SimpleBroadphase.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
SimpleBroadphase.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00