blender/build_files/buildbot/master.cfg

172 lines
5.6 KiB
Python

# -*- python -*-
# ex: set syntax=python:
# Dictionary that the buildmaster pays attention to.
c = BuildmasterConfig = {}
# BUILD SLAVES
#
# We load the slaves and their passwords from a separator file, so we can have
# this one in SVN.
from buildbot.buildslave import BuildSlave
import master_private
c['slaves'] = []
for slave in master_private.slaves:
c['slaves'].append(BuildSlave(slave['name'], slave['password']))
# TCP port through which slaves connect
c['slavePortnum'] = 9989
# CHANGE SOURCES
from buildbot.changes.svnpoller import SVNPoller
c['change_source'] = SVNPoller(
'https://svn.blender.org/svnroot/bf-blender/trunk/',
pollinterval=1200)
# BUILDERS
#
# The 'builders' list defines the Builders, which tell Buildbot how to perform a build:
# what steps, and which slaves can execute them. Note that any particular build will
# only take place on one slave.
from buildbot.process.factory import BuildFactory
from buildbot.steps.source import SVN
from buildbot.steps.shell import ShellCommand
from buildbot.steps.shell import Compile
from buildbot.steps.shell import Test
from buildbot.steps.transfer import FileUpload
from buildbot.steps.transfer import FileDownload
from buildbot.steps.master import MasterShellCommand
from buildbot.config import BuilderConfig
# add builder utility
c['builders'] = []
buildernames = []
def add_builder(c, name, libdir, factory):
slavenames = []
for slave in master_private.slaves:
if name in slave['builders']:
slavenames.append(slave['name'])
if len(slavenames) > 0:
f = factory(name, libdir)
c['builders'].append(BuilderConfig(name=name, slavenames=slavenames, factory=f, category='blender'))
buildernames.append(name)
# common steps
def svn_step():
return SVN(baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/blender', mode='update', defaultBranch='trunk', workdir='blender')
def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
# generic builder
def generic_builder(id, libdir=''):
filename = 'buildbot_upload_' + id + '.zip'
compile_script = '../blender/build_files/buildbot/slave_compile.py'
test_script = '../blender/build_files/buildbot/slave_test.py'
pack_script = '../blender/build_files/buildbot/slave_pack.py'
unpack_script = 'master_unpack.py'
f = BuildFactory()
f.addStep(svn_step())
if libdir != '':
f.addStep(lib_svn_step(libdir))
f.addStep(Compile(command=['python', compile_script, id]))
f.addStep(Test(command=['python', test_script, id]))
f.addStep(ShellCommand(name='package', command=['python', pack_script, id], description='packaging', descriptionDone='packaged'))
if id.find('cmake') != -1:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100*1024*1024))
else:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100*1024*1024, workdir='install'))
f.addStep(MasterShellCommand(name='unpack', command=['python', unpack_script, filename], description='unpacking', descriptionDone='unpacked'))
return f
# builders
add_builder(c, 'mac_x86_64_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'mac_i386_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'mac_ppc_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'linux_x86_64_cmake', '', generic_builder)
add_builder(c, 'linux_x86_64_scons', '', generic_builder)
add_builder(c, 'win32_scons', 'windows', generic_builder)
# SCHEDULERS
#
# Decide how to react to incoming changes.
from buildbot.scheduler import Scheduler
from buildbot.schedulers import timed
c['schedulers'] = []
#c['schedulers'].append(Scheduler(name="all", branch=None,
# treeStableTimer=None,
# builderNames=[]))
#c['schedulers'].append(timed.Periodic(name="nightly",
# builderNames=buildernames,
# periodicBuildTimer=24*60*60))
c['schedulers'].append(timed.Nightly(name='nightly',
builderNames=buildernames,
hour=3,
minute=0))
# STATUS TARGETS
#
# 'status' is a list of Status Targets. The results of each build will be
# pushed to these targets. buildbot/status/*.py has a variety to choose from,
# including web pages, email senders, and IRC bots.
c['status'] = []
from buildbot.status import html
from buildbot.status.web import auth, authz
authz_cfg=authz.Authz(
# change any of these to True to enable; see the manual for more
# options
gracefulShutdown = False,
forceBuild = True, # use this to test your slave once it is set up
forceAllBuilds = False,
pingBuilder = False,
stopBuild = False,
stopAllBuilds = False,
cancelPendingBuild = False,
)
c['status'].append(html.WebStatus(http_port=8010, authz=authz_cfg))
# PROJECT IDENTITY
c['projectName'] = "Blender"
c['projectURL'] = "http://www.blender.org"
# the 'buildbotURL' string should point to the location where the buildbot's
# internal web server (usually the html.WebStatus page) is visible. This
# typically uses the port number set in the Waterfall 'status' entry, but
# with an externally-visible host name which the buildbot cannot figure out
# without some help.
c['buildbotURL'] = "http://builder.blender.org/"
# DB URL
#
# This specifies what database buildbot uses to store change and scheduler
# state. You can leave this at its default for all but the largest
# installations.
c['db_url'] = "sqlite:///state.sqlite"