forked from bartvdbraak/blender
7ce61d0fdf
Image Node now supports animations as well. Press the 'Sequence' Icon in the node to see the options: - Frs: the amount of images involved in the sequence - SFra: start frame, the Blender frame number - First: the number in the name of the first image in the sequence - Cycl: make the sequence go cyclic The images are refreshed on each call to execute the node tree, but not on advancing frames in Blender... I suspect that might make it to slow now, will first have to code nice threaded/optimized updates in compositor. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |