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Joshua Leung 7d13619990 Bugfix [#28468] Cannot enter "Tweak mode" on mutiple objects at the same time,
though it initially works

Problem was that in the past it was possible to have multiple strips/tracks
tagged as "active", but now after getting a correct implementation, we can no
longer have that, and thus entering Tweak Mode only works on the last selected
strip.

However this is problematic in cases when you want to tweak the keyframes of
several objects (which may only have a single strip each) in order to get them
to line up with each other. This hack caters for this case (selecting multiple
strips from the same AnimData block is still impossible and insane/illogical and
is not allowed).

This may have implications for some future tools which make assumptions about
certain aspects of NLA state. However, it shouldn't cause too many problems
(hopefully ;)
2012-01-22 04:30:52 +00:00
build_files quiet warnings and possible NULL checking crash fix for indentation functions. 2012-01-20 23:03:41 +00:00
doc cucumber merge: world scaling + video texture constants 2012-01-22 03:21:28 +00:00
extern Updated Carve bundling script and patches 2012-01-17 18:47:02 +00:00
intern use property definitions more consistant with other addons in trunk. (no functional change) 2012-01-20 18:31:23 +00:00
release Fluidsim - Restoring simulation speed control (ZanQdo request) 2012-01-22 03:42:49 +00:00
source Bugfix [#28468] Cannot enter "Tweak mode" on mutiple objects at the same time, 2012-01-22 04:30:52 +00:00
CMakeLists.txt OSX/Cmake: make bpy module work finally by linking against python3.2 framework 2012-01-16 20:10:38 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile minor changes 2011-11-23 17:14:29 +00:00
SConstruct Compilation error when using mingw+scons 2012-01-17 10:32:17 +00:00