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Stephen Swaney 7dda27fcd7 followup to vector memory leak fixes:
fix for problems with NMesh vertices.
  plug some more leaks in matrix module.
  new vector method newVectorProxy().

In BPy-Land, we have overloaded the meaning of our Vector
type.  One use is for vectors in the traditional mathmatical
sense.  The other legacy use is as a proxy for Blender data.
The recent memory leak fixed have lead to the Vector type
behaving as mathematical vectors.

However, the NMesh module is still using Vector types as a
proxy to manipulate NMVert data.  To support this usage, in
the vector module there is a new factory method
newVectorProxy().  This creates a Vector that references
memory outside the Vector.  Vectors created by
newVectorProxy() do NOT free their referenced memory.  The
newVectorProxy() is used only in bpy code and is not exposed
thru the scripting interface.

Anyone using newVectorProxy() must be aware of object
lifetime and scoping issues because the returned Vector
holds a pointer to memory it does not own.  This works in
the NMVert case since we are referencing memory belonging to
the NMVert object via an NMVert method.
2004-10-14 17:35:16 +00:00
bin/.blender Here's a polish translation... done by Piotr Kiec. Thank you! 2004-05-11 17:49:19 +00:00
doc Tom's additions to the windows build. 2004-05-27 08:05:55 +00:00
extern Make sure directory $(OCGDIR)/extern is created before building extern 2004-08-21 19:12:59 +00:00
intern Bugfix for the render window not popping to the front when it already existed, 2004-09-05 22:51:50 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles added outline.c :) 2004-10-09 20:46:29 +00:00
projectfiles_vc7 Added new files for outliner view in OOPS window 2004-10-06 19:39:07 +00:00
release Updated icons file (png). Has selection mode icons, and grey versions for 2004-10-07 15:20:50 +00:00
source followup to vector memory leak fixes: 2004-10-14 17:35:16 +00:00
tools/scons/bs small update in naming scheme for cygwin 2004-10-05 08:57:05 +00:00
COPYING Ok were getting somewhere here ;) 2002-11-15 06:57:59 +00:00
Makefile windows-gcc vs. solid, round 2 2004-07-19 02:43:07 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct indentation commit -> use hard tabs (as decided in meeting) 2004-09-26 10:56:38 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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