blender/release/scripts/raw_export.py
Willian Padovani Germano 4b01aa7aa5 Scripts:
The orange -> HEAD merge reverted some scripts to older versions. This only
affected the ones that already existed before the orange branch.
Minor issue, easy to fix.

All in all, kudos to kaito, Hos and others for all the hard work in
bringing (coding, merging) all these changes to the main branch.
2006-01-29 19:17:53 +00:00

102 lines
3.3 KiB
Python

#!BPY
"""
Name: 'Raw Triangle (.raw)...'
Blender: 232
Group: 'Export'
Tooltip: 'Export selected mesh to Raw Triangle Format (.raw)'
"""
__author__ = "Anthony D'Agostino (Scorpius)"
__url__ = ("blender", "elysiun",
"Author's homepage, http://www.redrival.com/scorpius")
__version__ = "Part of IOSuite 0.5"
__bpydoc__ = """\
This script exports meshes to Raw Triangle file format.
The raw triangle format is very simple; it has no verts or faces lists.
It's just a simple ascii text file with the vertices of each triangle
listed on each line. There were some very old utilities (when the PovRay
forum was in existence on CompuServe) that preformed operations on these
files.
Usage:<br>
Select meshes to be exported and run this script from "File->Export" menu.
"""
# $Id$
#
# +---------------------------------------------------------+
# | Copyright (c) 2002 Anthony D'Agostino |
# | http://www.redrival.com/scorpius |
# | scorpius@netzero.com |
# | April 28, 2002 |
# | Read and write RAW Triangle File Format (*.raw) |
# +---------------------------------------------------------+
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
import Blender, meshtools
import sys
#import time
# =================================
# === Write RAW Triangle Format ===
# =================================
def write(filename):
#start = time.clock()
file = open(filename, "wb")
objects = Blender.Object.GetSelected()
objname = objects[0].name
meshname = objects[0].data.name
mesh = Blender.NMesh.GetRaw(meshname)
obj = Blender.Object.Get(objname)
std=sys.stdout
sys.stdout=file
for face in mesh.faces:
if len(face.v) == 3: # triangle
v1, v2, v3 = face.v
faceverts = tuple(v1.co) + tuple(v2.co) + tuple(v3.co)
print "% f % f % f % f % f % f % f % f % f" % faceverts
else: # quadrilateral
v1, v2, v3, v4 = face.v
faceverts1 = tuple(v1.co) + tuple(v2.co) + tuple(v3.co)
faceverts2 = tuple(v3.co) + tuple(v4.co) + tuple(v1.co)
print "% f % f % f % f % f % f % f % f % f" % faceverts1
print "% f % f % f % f % f % f % f % f % f" % faceverts2
sys.stdout=std
Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
file.close()
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + Blender.sys.basename(filename)# + seconds
meshtools.print_boxed(message)
def fs_callback(filename):
if filename.find('.raw', -4) <= 0: filename += '.raw'
write(filename)
Blender.Window.FileSelector(fs_callback, "Export Raw")