forked from bartvdbraak/blender
Brecht Van Lommel
7faa9d1304
Now pass_filter is modified to have exactly the flags for the light components that need to be baked, based on the shader type. This simplifies the logic. |
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app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |