forked from bartvdbraak/blender
7fcc1ac48b
Used by image painting mode, so every brush step would mark area if affected on, but actual color space conversion would happen later when actually displaying image. Implemented as a rcti stored in ImBuf which is getting merged with partial rect passed to IMB_partial_display_buffer_update_delayed. This makes painting as fast as it currently possible and finally solves #33935: Texture painting slow down with mouse, but not with tablet |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |