blender/source/gameengine
2013-02-21 18:30:11 +00:00
..
BlenderRoutines style cleanup: comment format 2013-02-02 04:48:21 +00:00
Converter BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vectors. The PHY__Vectors didn't offer anything (not even any real abstraction) and they required annoying MT_Vector <-> PHY_Vector conversions all over the place. No functional changes. 2013-02-21 18:30:11 +00:00
Expressions style cleanup: comment format 2013-02-02 04:48:21 +00:00
GameLogic style cleanup 2013-02-04 00:05:15 +00:00
GamePlayer And one more "G.main" compile fix, this time for BGE ;) 2013-02-05 13:31:59 +00:00
Ketsji BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vectors. The PHY__Vectors didn't offer anything (not even any real abstraction) and they required annoying MT_Vector <-> PHY_Vector conversions all over the place. No functional changes. 2013-02-21 18:30:11 +00:00
Network style cleanup: comment format 2013-02-02 04:48:21 +00:00
Physics BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vectors. The PHY__Vectors didn't offer anything (not even any real abstraction) and they required annoying MT_Vector <-> PHY_Vector conversions all over the place. No functional changes. 2013-02-21 18:30:11 +00:00
Rasterizer style cleanup: also some typos 2013-02-11 00:49:00 +00:00
SceneGraph style cleanup: comment format 2013-02-02 04:48:21 +00:00
VideoTexture style cleanup: comment format 2013-02-02 04:48:21 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00