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Mike Erwin 816cdf262b OpenGL: GLSL always supported
In gpu lib:
- GPU_glsl_support() always returns true
- internal cleanup & comments

Outside gpu lib:
- remove check from various code, remove the “else” path

- sprinkled a few C99-isms

We can remove GPU_glsl_support() when BGE stops calling it.
2015-11-25 11:51:12 -05:00
build_files install_deps.sh: Updated official boost version (grrr). 2015-11-25 14:10:27 +01:00
doc Docs: create link pointing to latest API docs 2015-11-11 04:14:11 +11:00
extern Cleanup: redundant 'break', minor edits 2015-11-19 22:52:13 +11:00
intern Cycles: Create proper sockets for OSL script nodes 2015-11-25 20:23:52 +05:00
release Sequencer: nested scene strip support (like metas) 2015-11-26 00:15:08 +11:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source OpenGL: GLSL always supported 2015-11-25 11:51:12 -05:00
tests BLI_math: add mat3_polar_decompose, interp_m3_m3m3 and interp_m4_m4m4. 2015-10-09 21:26:33 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Git ignore BUILD_NOTES.txt from install_deps.sh. 2015-11-23 20:17:02 +01:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt OSX bump python to 3.5 2015-11-24 23:18:31 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Makefile: show build dir when configuring 2015-09-22 00:16:53 +10:00
SConstruct C99 is now the C standard for all our C code. 2015-11-22 22:31:22 +01:00