forked from bartvdbraak/blender
81d7cd967d
New API for accessing surface data (SurbNurb type). Right now it's hooked in through the Curve API, since Curve.Get() doesn't differentiate between curves and surfaces. If the curve object is 2D (pntsv > 1), the SurfNurb object is created. It is similar to the CurNurb type but not identical. There are only attributes and no methods yet, and the only methods which will be added are the non-getStuff/setStuff kind. Read the documentation to see how it works (sorry, no examples yet). This is a work in progress. Don't be surprised if the API changes some more. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |