blender/source/gameengine/GamePlayer
Andrea Weikert d9de141077 == bugfix ==
fix for [#6950] Blender crashes when .blog file top line is 160 characters or more
- made sure BLI_convertstringcode doesn't return more than 240 chars 
- went through all callers and fixed places where string passed to BLI_convertstringcode was too short
- TODO: look into increasing sample->name and sound->name too, I prevented crashes, but filename might get shortened.
2008-03-30 16:18:01 +00:00
..
common This is patch: [#8216] Make blender compile with gcc 4.3 2008-02-04 21:52:03 +00:00
ghost == bugfix == 2008-03-30 16:18:01 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00