blender/projectfiles/gameengine
Martin Poirier 7a4ae00da2 Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the rest of the code base uses pow too).
MSVC 6.0 Projectfile changes for zblur and new files in ketsji.

Also adding BL_src projectfile to the commit, apparently it's not up to date with transform_conversions.c but I have it ok here and don't get any diffs.
2005-04-23 22:45:34 +00:00
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blenderhook Projectfiles update for Python 2.3.X 2004-05-03 01:37:50 +00:00
converter Projectfiles update for Python 2.3.X 2004-05-03 01:37:50 +00:00
expression Some MSVC 6.0 projectfiles updates: 2005-03-31 18:39:38 +00:00
gamelogic Some MSVC 6.0 projectfiles updates: 2005-03-31 18:39:38 +00:00
gameplayer - updated MSVC project files to suit the lib dir move - better late than never! 2003-03-12 21:40:56 +00:00
ketsji Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the rest of the code base uses pow too). 2005-04-23 22:45:34 +00:00
network Teeth's msvc6 projectfiles commit solved almost all my bf compile probs, only one problem remained; 2005-04-01 11:26:03 +00:00
physics/PHY_Physics Some MSVC 6.0 projectfiles updates: 2005-03-31 18:39:38 +00:00
rasterizer - updated MSVC 6 projectfiles with gameengine/solid changes. 2004-03-25 21:04:51 +00:00
scenegraph MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files. 2004-05-20 02:12:14 +00:00