blender/source
Sergey Sharybin 845aea6864 Clip editor prefetch changes
Made it an operator instead of automatic prefetching.
Filling the whole memory with frames is not always
desired behavior.

Now prefetching is available via P-key, or from Clip
panel in toolbox or from Clip menu.

Also enabled prefetching for non-proxied movies.
2013-04-04 09:50:38 +00:00
..
blender Clip editor prefetch changes 2013-04-04 09:50:38 +00:00
blenderplayer code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss() 2013-04-04 02:05:11 +00:00
creator code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss() 2013-04-04 02:05:11 +00:00
gameengine Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated. 2013-04-04 03:55:43 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00