..
BL_ActionActuator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
BL_ActionActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ArmatureActuator.cpp
option for the Armature Actuator to change the influence of a bone constraint.
2012-03-03 02:47:01 +00:00
BL_ArmatureActuator.h
option for the Armature Actuator to change the influence of a bone constraint.
2012-03-03 02:47:01 +00:00
BL_ArmatureChannel.cpp
Math lib: matrix multiplication order fix for two functions that were
2011-12-16 19:53:12 +00:00
BL_ArmatureChannel.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ArmatureConstraint.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BL_ArmatureConstraint.h
option for the Armature Actuator to change the influence of a bone constraint.
2012-03-03 02:47:01 +00:00
BL_ArmatureObject.cpp
option for the Armature Actuator to change the influence of a bone constraint.
2012-03-03 02:47:01 +00:00
BL_ArmatureObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_BlenderDataConversion.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
BL_BlenderDataConversion.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_DeformableGameObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BL_DeformableGameObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_MeshDeformer.cpp
style cleanup
2012-03-02 16:05:54 +00:00
BL_MeshDeformer.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ModifierDeformer.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BL_ModifierDeformer.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ShapeActionActuator.cpp
Spelling Cleanup
2012-03-01 12:20:18 +00:00
BL_ShapeActionActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ShapeDeformer.cpp
Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
2012-02-14 07:54:12 +00:00
BL_ShapeDeformer.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_SkinDeformer.cpp
more vertex weight edits,
2011-12-14 22:54:38 +00:00
BL_SkinDeformer.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BlenderWorldInfo.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BlenderWorldInfo.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
CMakeLists.txt
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
KX_BlenderScalarInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_BlenderScalarInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_BlenderSceneConverter.cpp
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
KX_BlenderSceneConverter.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConvertActuators.cpp
option for the Armature Actuator to change the influence of a bone constraint.
2012-03-03 02:47:01 +00:00
KX_ConvertActuators.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConvertControllers.cpp
Spelling Cleanup
2012-03-01 12:20:18 +00:00
KX_ConvertControllers.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConvertProperties.cpp
more edits to r43145,
2012-01-05 06:34:14 +00:00
KX_ConvertProperties.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConvertSensors.cpp
Spelling Cleanup
2012-03-01 12:20:18 +00:00
KX_ConvertSensors.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IpoConvert.cpp
style edits for function declarations
2011-12-30 07:55:15 +00:00
KX_IpoConvert.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SoftBodyDeformer.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SoftBodyDeformer.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00