forked from bartvdbraak/blender
87fd166654
Currently this function only tags pose itself, totally matching previous behavior. But this will be needed in the future once new dependency graph is landed, because of it's granular nature which relies on the fact that pose channels are all up to date when building the graph. Should be no functional changes so far. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |