blender/release/scripts/ui/properties_data_metaball.py
William Reynish 888565e248 *More single column stuff.
*Fixed and changed minor layout issues in curve and game properties
*Merged Curve and Text properties py file as they share a lot of options.
2009-11-14 23:24:15 +00:00

141 lines
4.1 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
narrowui = 180
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
def poll(self, context):
return context.meta_ball
class DATA_PT_context_metaball(DataButtonsPanel):
bl_label = ""
bl_show_header = False
def draw(self, context):
layout = self.layout
ob = context.object
mball = context.meta_ball
space = context.space_data
col2 = context.region.width > narrowui
if col2:
split = layout.split(percentage=0.65)
if ob:
split.template_ID(ob, "data")
split.itemS()
elif mball:
split.template_ID(space, "pin_id")
split.itemS()
else:
if ob:
layout.template_ID(ob, "data")
elif mball:
layout.template_ID(space, "pin_id")
class DATA_PT_metaball(DataButtonsPanel):
bl_label = "Metaball"
def draw(self, context):
layout = self.layout
mball = context.meta_ball
col2 = context.region.width > narrowui
split = layout.split()
col = split.column()
col.itemL(text="Resolution:")
sub = col.column(align=True)
sub.itemR(mball, "wire_size", text="View")
sub.itemR(mball, "render_size", text="Render")
if col2:
col = split.column()
col.itemL(text="Settings:")
col.itemR(mball, "threshold", text="Threshold")
layout.itemL(text="Update:")
if col2:
layout.itemR(mball, "flag", expand=True)
else:
layout.itemR(mball, "flag", text="")
class DATA_PT_metaball_element(DataButtonsPanel):
bl_label = "Active Element"
def poll(self, context):
return (context.meta_ball and context.meta_ball.active_element)
def draw(self, context):
layout = self.layout
metaelem = context.meta_ball.active_element
col2 = context.region.width > narrowui
if col2:
layout.itemR(metaelem, "type")
else:
layout.itemR(metaelem, "type", text="")
split = layout.split()
col = split.column(align=True)
col.itemL(text="Settings:")
col.itemR(metaelem, "stiffness", text="Stiffness")
col.itemR(metaelem, "negative", text="Negative")
col.itemR(metaelem, "hide", text="Hide")
if col2:
col = split.column(align=True)
if metaelem.type == 'CUBE':
col.itemL(text="Size:")
col.itemR(metaelem, "size_x", text="X")
col.itemR(metaelem, "size_y", text="Y")
col.itemR(metaelem, "size_z", text="Z")
elif metaelem.type == 'TUBE':
col.itemL(text="Size:")
col.itemR(metaelem, "size_x", text="X")
elif metaelem.type == 'PLANE':
col.itemL(text="Size:")
col.itemR(metaelem, "size_x", text="X")
col.itemR(metaelem, "size_y", text="Y")
elif metaelem.type == 'ELLIPSOID':
col.itemL(text="Size:")
col.itemR(metaelem, "size_x", text="X")
col.itemR(metaelem, "size_y", text="Y")
col.itemR(metaelem, "size_z", text="Z")
bpy.types.register(DATA_PT_context_metaball)
bpy.types.register(DATA_PT_metaball)
bpy.types.register(DATA_PT_metaball_element)