blender/source
2010-05-03 10:09:26 +00:00
..
blender mask modifier properly works in weightpaint and edit modes now. note that modifiers should not have to provide a applyModifierEM function, there's really no reason to not pull the result from applyModifier if applyModifierEM doesn't exist, it's not like we don't have a dozen *EM functions that do just that, anyway. fixes 22192. {merged 28543 into trunk} 2010-05-03 10:09:26 +00:00
blenderplayer BGE: stubs update (bplayer) 2010-04-12 23:02:14 +00:00
creator add option -Y to enable python script execution. 2010-04-28 08:02:51 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine option to copy constraints without making their ID references direct links. 2010-04-29 15:31:53 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_link.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00