blender/source/gameengine/GamePlayer/common
Ton Roosendaal 6ea962923a GamePlayer seems to be forced to quit pressing "end key".
The code to check for it was very weak... causing apple key to quit it too.
2004-11-10 15:04:13 +00:00
..
unix - use SDL sound on FreeBSD too. 2004-04-30 17:50:48 +00:00
windows Further fixes to the old makefiles. 2003-07-16 19:53:53 +00:00
bmfont.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_Canvas.cpp Fix so it compiles on my machine.... 2004-10-26 13:04:27 +00:00
GPC_Canvas.h Fix makeScreenshot for blenderplayer 2004-10-24 10:42:31 +00:00
GPC_Engine.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
GPC_Engine.h Python fixes: 2004-05-26 12:09:17 +00:00
GPC_KeyboardDevice.cpp GamePlayer seems to be forced to quit pressing "end key". 2004-11-10 15:04:13 +00:00
GPC_KeyboardDevice.h Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
GPC_MouseDevice.cpp Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_MouseDevice.h Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_PolygonMaterial.cpp Minor Fixes: 2004-06-26 09:15:41 +00:00
GPC_PolygonMaterial.h Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
GPC_RawImage.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawImage.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLoadDotBlendArray.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLoadDotBlendArray.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLogoArrays.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLogoArrays.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RenderTools.cpp Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385) 2004-06-23 01:12:11 +00:00
GPC_RenderTools.h Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385) 2004-06-23 01:12:11 +00:00
GPC_System.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_System.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
load.blend Initial revision 2002-10-12 11:37:38 +00:00
logo_blender3d.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_blender.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_nan.raw Initial revision 2002-10-12 11:37:38 +00:00
Makefile Related to gameplayer png bug: cygwin needs to find the zlib library 2004-10-28 17:29:03 +00:00
SConscript add necessary include paths for scons needed after fix for screenshot. NOTE: GPC_Canvas.cpp doesn't compile with msvc7 currently! 2004-10-25 15:52:54 +00:00