Go to file
Campbell Barton 89abb9f2d2 bugfix [#22638] Alpha channel not saved when using texture paint
check for alpha channel while saving images that have been painted onto.
It would be nicer to do this while in paint mode except this isn't so simple with project paint using multiple images at once.
2010-11-30 23:38:31 +00:00
build_files Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options. 2010-11-30 18:52:39 +00:00
doc == console == 2010-11-25 14:55:03 +00:00
extern SVN maintenance. 2010-11-30 19:06:34 +00:00
intern Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options. 2010-11-30 18:52:39 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release Smoke now uses only one point cache where both normal and high resolution smoke are stored together: 2010-11-30 21:31:18 +00:00
source bugfix [#22638] Alpha channel not saved when using texture paint 2010-11-30 23:38:31 +00:00
CMakeLists.txt Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options. 2010-11-30 18:52:39 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00