blender/source
Ton Roosendaal 89f2a63ecd Bugfix #8182
Specular render in Blender still had terminator problems... only the diffuse
part got "phong correction" applied. I didn't fix this before to not change
rendering results just before the release. Now there's time I hope?

Render results should only differ minimal, and only visible for low spec
hardness values (like 1 or 2)
2008-07-20 10:09:19 +00:00
..
blender Bugfix #8182 2008-07-20 10:09:19 +00:00
creator bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_THREADS has previously been turned on 2008-06-23 16:47:15 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine syntax change so GCC 4.3 will build 2008-07-19 13:04:55 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Sync with Apricot Game Engine 2008-07-10 12:47:20 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00