blender/source
Joshua Leung 8a1dbea363 == Grease Pencil - UI Improvements ==
Based on user feedback, I've made some changes to the Grease Pencil UI (most notably in 'Time Editing' facilities). 
* 'Edit Timing' button gone
* Pin button and '<Grease Pencil Data' string gone from Action Editor
* Action Editor in 'Grease Pencil' mode now displays all grease-pencil datablocks for current screen. 
* AE: GP-Datablocks are drawn like 'groups', with an expand/collapse button to show/hide layers. Its name shows the type of space it comes from, and shows indicative status info (i.e. for 3d-view, it shows view-angle)
* Added refresh calls for action editor after editing relevant data.

I haven't tested all tools yet, but most should be stable. 

Also, I've removed some unnecessary buttons, and added a few tooltips. There's also some experimental code to try to get clearer indication of 'active' layer.
2008-07-23 12:27:08 +00:00
..
blender == Grease Pencil - UI Improvements == 2008-07-23 12:27:08 +00:00
creator bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_THREADS has previously been turned on 2008-06-23 16:47:15 +00:00
darwin
gameengine BGE patch: Add min/max parameters to orientation constraint actuator 2008-07-22 23:05:06 +00:00
icons
kernel Sync with Apricot Game Engine 2008-07-10 12:47:20 +00:00
CMakeLists.txt
Makefile Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
nan_compile.mk
nan_definitions.mk Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
nan_link.mk
nan_subdirs.mk
nan_warn.mk
SConscript