forked from bartvdbraak/blender
8a1dbea363
Based on user feedback, I've made some changes to the Grease Pencil UI (most notably in 'Time Editing' facilities). * 'Edit Timing' button gone * Pin button and '<Grease Pencil Data' string gone from Action Editor * Action Editor in 'Grease Pencil' mode now displays all grease-pencil datablocks for current screen. * AE: GP-Datablocks are drawn like 'groups', with an expand/collapse button to show/hide layers. Its name shows the type of space it comes from, and shows indicative status info (i.e. for 3d-view, it shows view-angle) * Added refresh calls for action editor after editing relevant data. I haven't tested all tools yet, but most should be stable. Also, I've removed some unnecessary buttons, and added a few tooltips. There's also some experimental code to try to get clearer indication of 'active' layer. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |