forked from bartvdbraak/blender
8e97203f7d
This commit restores the group colours support for F-Curves and F-Curve Groups in the DopeSheet and Graph Editors. Currently the relevant settings for groups are only exposed via RNA, but a followup commit will add support for automatically setting these colours. By default, DopeSheet and Graph Editors are set to display these colours if/when they are available. This functionality used to be in 2.48, and is a useful mechanism for visually distinguishing between channels for different controls when animating (if group colours are used on the rigs too).
355 lines
12 KiB
Python
355 lines
12 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Header, Menu
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#######################################
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# DopeSheet Filtering
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# used for DopeSheet, NLA, and Graph Editors
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def dopesheet_filter(layout, context, genericFiltersOnly=False):
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dopesheet = context.space_data.dopesheet
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is_nla = context.area.type == 'NLA_EDITOR'
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_selected", text="")
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row.prop(dopesheet, "show_hidden", text="")
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if is_nla:
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row.prop(dopesheet, "show_missing_nla", text="")
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if not genericFiltersOnly:
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if bpy.data.groups:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_group_objects", text="")
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if dopesheet.show_only_group_objects:
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row.prop(dopesheet, "filter_group", text="")
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if not is_nla:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_matching_fcurves", text="")
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if dopesheet.show_only_matching_fcurves:
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row.prop(dopesheet, "filter_fcurve_name", text="")
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if not genericFiltersOnly:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_datablock_filters", text="Filters")
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if dopesheet.show_datablock_filters:
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row.prop(dopesheet, "show_scenes", text="")
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row.prop(dopesheet, "show_worlds", text="")
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row.prop(dopesheet, "show_nodes", text="")
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row.prop(dopesheet, "show_transforms", text="")
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if bpy.data.meshes:
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row.prop(dopesheet, "show_meshes", text="")
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if bpy.data.shape_keys:
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row.prop(dopesheet, "show_shapekeys", text="")
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if bpy.data.materials:
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row.prop(dopesheet, "show_materials", text="")
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if bpy.data.lamps:
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row.prop(dopesheet, "show_lamps", text="")
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if bpy.data.textures:
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row.prop(dopesheet, "show_textures", text="")
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if bpy.data.cameras:
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row.prop(dopesheet, "show_cameras", text="")
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if bpy.data.curves:
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row.prop(dopesheet, "show_curves", text="")
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if bpy.data.metaballs:
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row.prop(dopesheet, "show_metaballs", text="")
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if bpy.data.lattices:
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row.prop(dopesheet, "show_lattices", text="")
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if bpy.data.armatures:
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row.prop(dopesheet, "show_armatures", text="")
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if bpy.data.particles:
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row.prop(dopesheet, "show_particles", text="")
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if bpy.data.speakers:
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row.prop(dopesheet, "show_speakers", text="")
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#######################################
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# DopeSheet Editor - General/Standard UI
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class DOPESHEET_HT_header(Header):
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bl_space_type = 'DOPESHEET_EDITOR'
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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row = layout.row(align=True)
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row.template_header()
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if context.area.show_menus:
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row.menu("DOPESHEET_MT_view")
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row.menu("DOPESHEET_MT_select")
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row.menu("DOPESHEET_MT_marker")
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if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action is not None):
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row.menu("DOPESHEET_MT_channel")
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elif st.mode == 'GPENCIL':
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row.menu("DOPESHEET_MT_gpencil_channel")
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if st.mode != 'GPENCIL':
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row.menu("DOPESHEET_MT_key")
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else:
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row.menu("DOPESHEET_MT_gpencil_frame")
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layout.prop(st, "mode", text="")
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layout.prop(st.dopesheet, "show_summary", text="Summary")
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if st.mode == 'DOPESHEET':
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dopesheet_filter(layout, context)
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elif st.mode == 'ACTION':
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# 'genericFiltersOnly' limits the options to only the relevant 'generic' subset of
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# filters which will work here and are useful (especially for character animation)
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dopesheet_filter(layout, context, genericFiltersOnly=True)
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if st.mode in {'ACTION', 'SHAPEKEY'}:
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layout.template_ID(st, "action", new="action.new")
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# Grease Pencil mode doesn't need snapping, as it's frame-aligned only
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if st.mode != 'GPENCIL':
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layout.prop(st, "auto_snap", text="")
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row = layout.row(align=True)
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row.operator("action.copy", text="", icon='COPYDOWN')
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row.operator("action.paste", text="", icon='PASTEDOWN')
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class DOPESHEET_MT_view(Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.prop(st, "use_realtime_update")
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layout.prop(st, "show_frame_indicator")
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layout.prop(st, "show_sliders")
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layout.prop(st, "show_group_colors")
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layout.prop(st, "use_auto_merge_keyframes")
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layout.prop(st, "use_marker_sync")
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layout.prop(st, "show_seconds")
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layout.separator()
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layout.operator("anim.previewrange_set")
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layout.operator("anim.previewrange_clear")
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layout.operator("action.previewrange_set")
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layout.separator()
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layout.operator("action.frame_jump")
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layout.operator("action.view_all")
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layout.operator("action.view_selected")
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layout.separator()
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layout.operator("screen.area_dupli")
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layout.operator("screen.screen_full_area")
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class DOPESHEET_MT_select(Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
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layout.operator("action.select_all_toggle").invert = False
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layout.operator("action.select_all_toggle", text="Invert Selection").invert = True
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layout.separator()
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layout.operator("action.select_border").axis_range = False
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layout.operator("action.select_border", text="Border Axis Range").axis_range = True
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layout.separator()
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layout.operator("action.select_column", text="Columns on Selected Keys").mode = 'KEYS'
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layout.operator("action.select_column", text="Column on Current Frame").mode = 'CFRA'
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layout.operator("action.select_column", text="Columns on Selected Markers").mode = 'MARKERS_COLUMN'
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layout.operator("action.select_column", text="Between Selected Markers").mode = 'MARKERS_BETWEEN'
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layout.separator()
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layout.operator("action.select_leftright", text="Before Current Frame").mode = 'LEFT'
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layout.operator("action.select_leftright", text="After Current Frame").mode = 'RIGHT'
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# FIXME: grease pencil mode isn't supported for these yet, so skip for that mode only
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if context.space_data.mode != 'GPENCIL':
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layout.separator()
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layout.operator("action.select_more")
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layout.operator("action.select_less")
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layout.separator()
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layout.operator("action.select_linked")
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class DOPESHEET_MT_marker(Menu):
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bl_label = "Marker"
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def draw(self, context):
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layout = self.layout
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from bl_ui.space_time import marker_menu_generic
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marker_menu_generic(layout)
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st = context.space_data
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if st.mode in {'ACTION', 'SHAPEKEY'} and st.action:
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layout.separator()
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layout.prop(st, "show_pose_markers")
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if st.show_pose_markers is False:
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layout.operator("action.markers_make_local")
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#######################################
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# Keyframe Editing
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class DOPESHEET_MT_channel(Menu):
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bl_label = "Channel"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_CHANNELS'
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layout.operator("anim.channels_delete")
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layout.separator()
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layout.operator("anim.channels_setting_toggle")
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layout.operator("anim.channels_setting_enable")
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layout.operator("anim.channels_setting_disable")
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layout.separator()
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layout.operator("anim.channels_editable_toggle")
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layout.operator_menu_enum("action.extrapolation_type", "type", text="Extrapolation Mode")
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layout.separator()
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layout.operator("anim.channels_expand")
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layout.operator("anim.channels_collapse")
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layout.separator()
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layout.operator_menu_enum("anim.channels_move", "direction", text="Move...")
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layout.separator()
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layout.operator("anim.channels_fcurves_enable")
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class DOPESHEET_MT_key(Menu):
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bl_label = "Key"
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def draw(self, context):
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layout = self.layout
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layout.menu("DOPESHEET_MT_key_transform", text="Transform")
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layout.operator_menu_enum("action.snap", "type", text="Snap")
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layout.operator_menu_enum("action.mirror", "type", text="Mirror")
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layout.separator()
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layout.operator("action.keyframe_insert")
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layout.separator()
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layout.operator("action.duplicate_move")
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layout.operator("action.delete")
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layout.separator()
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layout.operator_menu_enum("action.keyframe_type", "type", text="Keyframe Type")
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layout.operator_menu_enum("action.handle_type", "type", text="Handle Type")
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layout.operator_menu_enum("action.interpolation_type", "type", text="Interpolation Mode")
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layout.separator()
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layout.operator("action.clean")
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layout.operator("action.sample")
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layout.separator()
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layout.operator("action.copy")
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layout.operator("action.paste")
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class DOPESHEET_MT_key_transform(Menu):
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.transform", text="Grab/Move").mode = 'TIME_TRANSLATE'
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layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
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layout.operator("transform.transform", text="Slide").mode = 'TIME_SLIDE'
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layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'
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#######################################
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# Grease Pencil Editing
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class DOPESHEET_MT_gpencil_channel(Menu):
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bl_label = "Channel"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_CHANNELS'
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layout.operator("anim.channels_delete")
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layout.separator()
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layout.operator("anim.channels_setting_toggle")
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layout.operator("anim.channels_setting_enable")
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layout.operator("anim.channels_setting_disable")
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layout.separator()
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layout.operator("anim.channels_editable_toggle")
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# XXX: to be enabled when these are ready for use!
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#layout.separator()
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#layout.operator("anim.channels_expand")
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#layout.operator("anim.channels_collapse")
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#layout.separator()
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#layout.operator_menu_enum("anim.channels_move", "direction", text="Move...")
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class DOPESHEET_MT_gpencil_frame(Menu):
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bl_label = "Frame"
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def draw(self, context):
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layout = self.layout
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layout.menu("DOPESHEET_MT_key_transform", text="Transform")
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#layout.operator_menu_enum("action.snap", "type", text="Snap")
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#layout.operator_menu_enum("action.mirror", "type", text="Mirror")
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layout.separator()
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layout.operator("action.duplicate")
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layout.operator("action.delete")
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#layout.separator()
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#layout.operator("action.copy")
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#layout.operator("action.paste")
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if __name__ == "__main__": # only for live edit.
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bpy.utils.register_module(__name__)
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