forked from bartvdbraak/blender
30a2d7fe85
Fix deadlock in Carve when rescaling to zero scale. basically, scaling to zero scale is not what we want :) Boolean result could still be unpredictable coz plane is not a closed manifold. |
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BOP_CarveInterface.cpp | ||
BOP_Interface.h | ||
BSP_CSGException.h | ||
BSP_CSGMesh_CFIterator.h | ||
BSP_CSGMesh.cpp | ||
BSP_CSGMesh.h | ||
BSP_MeshPrimitives.cpp | ||
BSP_MeshPrimitives.h | ||
CSG_BooleanOps.cpp |