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William Reynish 8af1d1b199 UI: Icons update
New icons from Andrzej Ambroż / Jendrzych:

  - Bespoke icon for creating new Collections
  - Special icons for Rigid Body and Rigid Body Constraints (Physics Properties)
  - New icons for Holdout and Indirect Only toggles in the Outliner
  - New generic Cursor icon for cases that are not related to either Orientation or Pivot

Many other tweaks to existing icons, including:

  - Add & Remove Keyframe
  - Weight Paint & Collision Modifier
  - Tablet Pressure Sensitivity
  - Playback icons
2019-05-17 23:22:22 +02:00
build_files make.bat: add option for enabling the OpenGL based tests. 2019-05-13 14:08:27 -06:00
doc API Docs: fix mistake in example code 2019-05-17 10:43:31 +02:00
extern Audaspace: porting changes from upstream. 2019-05-10 23:01:04 +02:00
intern Cycles/Eevee: unify depth of field settings for cameras 2019-05-17 17:59:26 +02:00
release UI: Icons update 2019-05-17 23:22:22 +02:00
source UI: Icons update 2019-05-17 23:22:22 +02:00
tests Cycles/Eevee: unify depth of field settings for cameras 2019-05-17 17:59:26 +02:00
.arcconfig Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
.clang-format ClangFormat: remove FAKE_SELECT_MODE_BEGIN from ForEachMacros 2019-05-16 09:40:15 +10:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Git: add TAGS & tags to .gitignore 2019-01-22 12:50:13 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt CMake: Add support of Ninja's pools to ease building on limited amount of RAM. 2019-05-08 11:54:17 +02:00
COPYING
GNUmakefile GNUMakefile: disable tab expansion for 'make format' 2019-04-21 04:36:16 +10:00
make.bat Clang-format: Speed up detection of clang-format 2019-04-16 17:10:02 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.